分散キャッシュ
注: この記事は英語版からの翻訳です。コードブロックおよびMermaidダイアグラムは原文のまま維持しています。
TL;DR
分散キャッシュは、スケールと可用性のためにキャッシュデータを複数のノードに分散します。主要な課題は、データのパーティショニング、一貫性の維持、ノード障害の処理です。Redis ClusterとMemcachedが一般的な選択肢です。リバランシングを最小化するためにコンシステントハッシュを使用してください。部分的な可用性のために設計し、キャッシュ障害でアプリケーションがクラッシュしないようにしてください。
なぜ分散キャッシュが必要か?
単一ノードの限界
Single Redis instance:
Memory: ~100 GB practical limit
Throughput: ~100K ops/sec
Availability: Single point of failure
When you need:
- More memory (TB of cached data)
- More throughput (millions ops/sec)
- High availability (no single point of failure)
→ Distributed cacheスケーリングオプション
Vertical: Bigger machine
- Simple
- Has limits
- Still single point of failure
Horizontal: More machines
- Partition data across nodes
- Replicate for availability
- More complex
- Unlimited scaleパーティショニング
ハッシュベースのパーティショニング
python
# Simple hash mod
node_id = hash(key) % num_nodes
key = "user:123"
hash("user:123") = 7429
7429 % 3 = 1
→ Node 1
Problem: Adding/removing node reshuffles most keysコンシステントハッシュ
Key hash = 100° → next node clockwise = Node B
Add Node D at 135°:
Only keys between 90° and 135° move to D
Other nodes unaffected仮想ノード
Without vnodes:
Node A: 1 position on ring
Uneven distribution likely
With vnodes (e.g., 150 per node):
Node A: 150 positions on ring
Better distribution
Smoother rebalancing
Also handles heterogeneous hardware:
Powerful node: 200 vnodes
Smaller node: 100 vnodesレプリケーション
プライマリ-レプリカ
レプリケーションのトレードオフ
Synchronous:
+ No data loss on primary failure
- Higher write latency
- Replica failure blocks writes
Asynchronous:
+ Fast writes
- Data loss window
- Stale reads possible
Common: 1 sync replica + N async replicasRedis Cluster
アーキテクチャ
16384 hash slots distributed across masters
Each master has replicas for failoverスロット割り当て
python
def key_slot(key):
# If key contains {}, hash only that part
# Allows co-locating related keys
if "{" in key and "}" in key:
hash_part = key[key.index("{")+1:key.index("}")]
else:
hash_part = key
return crc16(hash_part) % 16384
# Examples:
key_slot("user:123") # Based on "user:123"
key_slot("{user:123}:profile") # Based on "user:123"
key_slot("{user:123}:orders") # Same slot as aboveフェイルオーバー
1. Replica detects master failure (no heartbeat)
2. Replica promotes itself to master
3. Cluster updates routing
4. Old master rejoins as replica (if recovers)
Automatic failover: No manual intervention
Typical failover time: 1-2 secondsクライアント設定
python
from redis.cluster import RedisCluster
rc = RedisCluster(
host="redis-cluster.example.com",
port=7000,
# Client maintains slot mapping
# Automatically routes to correct node
)
rc.set("user:123", "Alice") # Routes to correct slotMemcached
アーキテクチャ
No replication (by design)
Clients partition data using consistent hashing
Client ─────► [Memcached 1]
└────► [Memcached 2]
└────► [Memcached 3]
Client is responsible for:
- Deciding which node to query
- Handling node failuresクライアントサイドシャーディング
python
import pylibmc
servers = ["10.0.0.1", "10.0.0.2", "10.0.0.3"]
client = pylibmc.Client(
servers,
behaviors={
"ketama": True, # Consistent hashing
"dead_timeout": 60, # Mark dead for 60s
}
)
client.set("user:123", "Alice")
# Client hashes key, picks server比較:Redis Cluster vs Memcached
| 項目 | Redis Cluster | Memcached |
|---|---|---|
| レプリケーション | 内蔵 | なし |
| データ型 | リッチ(リスト、セット等) | 文字列のみ |
| 永続化 | オプション | なし |
| シャーディング | サーバーサイド | クライアントサイド |
| フェイルオーバー | 自動 | 手動/クライアント |
| メモリ効率 | 低い | 高い |
一貫性の課題
Read-After-Write
Client writes to Node A (primary)
Client reads from Node B (replica)
Replica hasn't received update yet
Solutions:
- Read from primary after write
- Read-your-writes guarantee (sticky sessions)
- Wait for replication before ackスプリットブレイン
Network partition:
Partition 1: Master A, Replica B
Partition 2: Replica C, Replica D
C or D might be promoted to master
Two masters accepting writes
Prevention:
- Require quorum for writes
- Fencing tokens
- Redis: min-replicas-to-writeキャッシュコヒーレンス
Multiple app servers, each with local + distributed cache
App Server 1: Local cache: user:123 = v1
App Server 2: Local cache: user:123 = v1
Distributed: Redis: user:123 = v2
Local caches are stale!
Solutions:
- No local cache (always distributed)
- Short TTL on local cache
- Publish invalidation eventsノード障害の処理
グレースフルデグラデーション
python
def get_with_fallback(key):
try:
value = distributed_cache.get(key)
if value:
return value
except CacheConnectionError:
log.warn("Cache unavailable, falling back to DB")
# Fallback to database
return database.get(key)ノード除去時のリハッシュ
With consistent hashing:
Node B removed
Only keys that were on B need to move
~1/N of keys affected
Without consistent hashing:
Almost all keys rehash to different nodes
Cache becomes effectively emptyホットスタンバイ
For critical caches:
Active: Redis Cluster (3 masters, 3 replicas)
Standby: Cold replica in another DC
On cluster failure:
Promote standby
Redirect trafficパフォーマンス最適化
コネクションプーリング
python
# Bad: New connection per request
def get_user(user_id):
conn = redis.Redis() # New connection
return conn.get(f"user:{user_id}")
# Good: Reuse connections
pool = redis.ConnectionPool(max_connections=50)
def get_user(user_id):
conn = redis.Redis(connection_pool=pool)
return conn.get(f"user:{user_id}")パイプライニング
python
# Bad: Round-trip per command
for id in user_ids:
users.append(redis.get(f"user:{id}")) # 100 round-trips
# Good: Batch commands
pipe = redis.pipeline()
for id in user_ids:
pipe.get(f"user:{id}")
users = pipe.execute() # 1 round-tripローカルキャッシュ
Two-tier:
L1: Local in-memory (per-process)
L2: Distributed cache (Redis)
Read path:
1. Check L1 (microseconds)
2. Check L2 (milliseconds)
3. Check database (tens of milliseconds)
Write path:
1. Update database
2. Invalidate L2
3. Broadcast invalidation to L1s監視
主要メトリクス
Hit rate:
hits / (hits + misses)
Target: >90%
Latency:
p50, p95, p99
Watch for outliers
Memory usage:
Used vs max
Eviction rate
Connections:
Current vs max
Connection errors
Replication lag:
Seconds behind masterアラート設定
yaml
alerts:
- name: CacheHitRateLow
condition: hit_rate < 80%
for: 5m
- name: CacheLatencyHigh
condition: p99_latency > 100ms
for: 1m
- name: CacheMemoryHigh
condition: memory_usage > 90%
for: 5m
- name: ReplicationLag
condition: lag_seconds > 10
for: 1m一般的なパターン
フォールバック付きキャッシュ
python
def get_user(user_id):
# Try cache
user = cache.get(f"user:{user_id}")
if user:
return deserialize(user)
# Cache miss or error
user = db.get_user(user_id)
# Populate cache (best effort)
try:
cache.set(f"user:{user_id}", serialize(user), ex=3600)
except:
pass # Don't fail the request
return userキャッシュ用サーキットブレーカー
python
class CacheCircuitBreaker:
def __init__(self, threshold=5, reset_time=60):
self.failures = 0
self.threshold = threshold
self.reset_time = reset_time
self.last_failure = 0
def call(self, func):
if self.is_open():
raise CacheBypassException()
try:
result = func()
self.failures = 0
return result
except:
self.failures += 1
self.last_failure = time.time()
raise
def is_open(self):
if self.failures >= self.threshold:
if time.time() - self.last_failure < self.reset_time:
return True
self.failures = 0
return Falseコンシステントハッシュの詳細
モジュラーハッシュが破綻する理由
3 nodes: hash(key) % 3
key "session:abc" → hash=14 → 14 % 3 = 2 → Node 2
Add a 4th node: hash(key) % 4
key "session:abc" → hash=14 → 14 % 4 = 2 → Node 2 (lucky)
key "user:456" → hash=19 → 19 % 3 = 1, but 19 % 4 = 3 (remapped!)
On average: (N-1)/N keys remap when adding 1 node
3→4 nodes: ~75% keys remap | 9→10 nodes: ~90% keys remap
→ Massive cache miss stormコンシステントハッシュリングの仕組み
1. Hash both keys AND nodes onto the same ring (0 to 2^32 - 1)
2. Walk clockwise from key's position to find the first node
3. Adding a node only steals keys from its clockwise neighbor
Adding Node D between A and B:
Before: keys in (A, B] → served by B
After: keys in (A, D] → served by D, keys in (D, B] → served by B
Only keys in (A, D] move. Expected key movement: 1/N of total keys.仮想ノード(Vnodes)
Problem: 3 physical nodes = 3 points on ring → unbalanced segments
Solution: map each physical node to many virtual nodes
Node A → vnode_A_0, vnode_A_1, ... vnode_A_149
Typical vnode count: 100-200 per physical node
Too few (<50): uneven distribution | Too many (>500): memory overhead
Heterogeneous hardware: 32 GB node → 100 vnodes, 64 GB node → 200 vnodesジャンプコンシステントハッシュ
Google's alternative (2014):
- No ring structure, O(1) memory, O(ln n) time
- Deterministic: jump_hash(key, num_buckets) → bucket
- Perfect balance, minimal code (~10 lines), no vnodes needed
Limitations:
- Only sequential bucket IDs (0 to N-1)
- Can only add/remove the LAST bucket
- Not suitable when arbitrary nodes join/leaveランデブーハッシュ(最高ランダム重み)
For each key, compute score for every node: score = hash(key + node)
Route to the node with the highest score.
Adding/removing a node: only keys where that node scored highest move.
→ Same 1/N redistribution as consistent hashing, no vnodes needed.比較
| 項目 | モジュラー | コンシステント(リング) | ジャンプ | ランデブー |
|---|---|---|---|---|
| リサイズ時のキー移動 | ~(N-1)/N | ~1/N | ~1/N | ~1/N |
| メモリ | O(1) | O(N * vnodes) | O(1) | O(N) |
| ルックアップ | O(1) | O(log N) | O(log N) | O(N) |
| 任意の追加/削除 | 可 | 可 | 不可(最後のみ) | 可 |
| vnodeなしのバランス | 完全 | 不良 | 完全 | 良好 |
| 使用例 | シンプルな構成 | Dynamo、Cassandra | Microsoft Cuckoo |
Redis Clusterアーキテクチャ
ハッシュスロットの分散
Redis Cluster uses 16384 hash slots: Slot = CRC16(key) % 16384
Slot assignment via redis-cli --cluster create or manual:
Master A: slots 0-5460 | Master B: slots 5461-10922 | Master C: slots 10923-16383
Why 16384? Gossip heartbeats carry a slot bitmap.
16384 bits = 2 KB — small enough for every heartbeat message.MOVEDとASKリダイレクション
Client sends GET user:123 to wrong node:
Node A → Client: MOVED 3999 10.0.0.2:7001
Client updates local slot map, retries directly to Node B
During resharding (slot migration in progress):
Node A → Client: ASK 7865 10.0.0.3:7002
Client sends ASKING + GET user:456 → Node C
ASK is temporary — client does NOT update its slot mapライブリシャーディング
Moving slot 7865 from Node A → Node C (zero downtime):
1. Node C: CLUSTER SETSLOT 7865 IMPORTING <A-id>
2. Node A: CLUSTER SETSLOT 7865 MIGRATING <C-id>
3. Per key: MIGRATE <C-host> <C-port> <key> 0 5000
4. Both nodes: CLUSTER SETSLOT 7865 NODE <C-id>
Keys already migrated served by C; remaining by A (with ASK redirect).マスター障害時のレプリカプロモーション
Detection via gossip: nodes ping randomly every second
No PONG within cluster-node-timeout (default 15s) → PFAIL
Majority of masters agree PFAIL → FAIL
Promotion: replica with least lag initiates election,
majority of masters vote, replica becomes new master.
Typical total failover time: 15-30 seconds.クライアントサイドスロットキャッシュ
Smart clients (Jedis, redis-py, Lettuce):
1. On startup: CLUSTER SLOTS → full slot-to-node mapping
2. Cache locally → direct routing, zero redirects
3. On MOVED → refresh slot map | Periodic refresh for topology changes
Dumb clients: send to any node, follow redirects (2x latency on miss).Redis Clusterの制約
Multi-key ops require same slot:
MGET user:1 user:2 → CROSSSLOT error
MGET {user}:1 {user}:2 → OK (hash tag "user" → same slot)
Co-locate related keys: {order:789}:items, {order:789}:total → same slot
No SELECT (single DB only) | No cross-slot MULTI/EXEC or Lua scripts分散キャッシュでのMemcached vs Redis
スレッディングモデル
Memcached: multi-threaded
- Worker threads handle requests in parallel, scales with CPU cores
- At 24+ threads, saturates memory bandwidth before CPU
Redis: single-threaded event loop (per shard)
- No lock contention, simpler code
- Redis 6+: io-threads for network I/O (not command execution)
- Scale out via sharding, not threadingデータ構造の機能
Memcached: key → binary string (up to 1 MB). No other data types.
Redis: Strings, Lists, Sets, Sorted Sets, Hashes,
Streams, Bitmaps, HyperLogLog, Geospatial indexes
Where Redis wins:
Leaderboard: ZADD + ZRANGE | Rate limiter: INCR + EXPIRE atomically
Pub/sub: built-in broadcasting | HyperLogLog: 0.81% error, 12 KBメモリアロケーション
Memcached slab allocator:
Pre-allocates slab classes (64B, 128B, 256B ...)
100B item → 128B slab → 28B wasted (internal fragmentation)
Predictable memory, no external fragmentation
Redis jemalloc:
General-purpose, better fit for variable-size structures
Can fragment over time: check mem_fragmentation_ratio in INFO memory
MEMORY PURGE to release freed pages back to OSパフォーマンス比較
Pure GET/SET at high concurrency (benchmarks vary):
Memcached: ~200K-600K ops/sec per node (multi-threaded)
Redis: ~100K-200K ops/sec per node (single-threaded)
Memcached wins 1.5-2x for simple key-value. Network is often the real bottleneck.
Both deliver sub-millisecond latency for typical payloads.使い分け
Memcached: pure key-value cache, max throughput per node,
ephemeral data only, simplicity (no persistence/replication)
Redis: data structures (sorted sets, streams, pub/sub),
persistence (RDB/AOF), built-in replication + failover,
Lua scripting, transactions分散キャッシュの障害モード
ノード障害とサンダリングハード
Node B dies → consistent hashing redirects B's keys to Node C
→ All of B's keys are cache misses on C → DB query storm
Mitigation:
- Request coalescing (singleflight): 1 thread fetches, others wait
- Staggered TTLs: random jitter so keys don't expire together
- Warm-up: proactively populate new node before decommissionRedis Clusterのスプリットブレイン
Partition A: Master 1, Master 2, Replica 3a
Partition B: Master 3, Replica 1a, Replica 2a
→ Replica 1a promoted → TWO Master 1s for slots 0-5460
→ On heal: original Master 1 demotes, DISCARDS its writes → data loss
Prevention:
min-replicas-to-write 1 → refuse writes without reachable replicas
min-replicas-max-lag 10 → replica must be <10s behindメモリフラグメンテーション
Redis INFO memory:
used_memory: 10 GB (logical) | used_memory_rss: 16 GB (physical)
mem_fragmentation_ratio: 1.6 (rss / used)
< 1.0: swapping to disk (critical) | 1.0-1.5: healthy | > 1.5: wasted RAM
Fix: activedefrag yes (Redis 4+) or restart via replica failoverホットキー問題
"trending:homepage" → 500K reads/sec → one shard saturated
Detection: redis-cli --hotkeys (LFU approximation)
Mitigation:
1. Local L1 cache: hot keys in-process with 1-5s TTL
2. Key replication: trending:homepage:{1..8}, client picks random suffix
3. Read replicas: route hot key reads to replicas
4. Redis 6 server-assisted client cache (RESP3 push invalidation)重要なポイント
- コンシステントハッシュはリシャッフルを最小化 - ノード追加/削除時に使用
- リッチな機能にはRedis Cluster - レプリケーション、データ型、永続化
- シンプルさにはMemcached - 純粋なキャッシュ、高いメモリ効率
- ノード障害に備える - データベースへのグレースフルデグラデーション
- コネクションプーリングは必須 - リクエストごとにコネクションを作成しない
- バッチにはパイプライン - ラウンドトリップを大幅に削減
- ヒット率とレイテンシを監視 - 主要な健全性指標
- キャッシュはクリティカルパスではない - 障害でアプリをクラッシュさせない